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YeshĂșa Padilla 

C++ Videogame Developer

I have been in the game industry around 6 years. Most of those years in Gameloft (Mexico & currently Hungary) 
I am a Computer System Engineer, experienced in C++ more than in C# and im very enthusiastic about System Architecture, Design Patterns as well as videogame creation.

I want teams to reduce the time between the conception of a game idea and the final product, giving the flexibility to test new ideas quickly and adding quality to the project.

I want people to spend less time in repetitive tasks and more in what really matters, which is making your game awesome,

Kolibri2d - 2020         Extra art by : ASKA animation , Freepik & Unity Asset store