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Spline Terrain 2D

Create and manage beautiful scenarios in seconds

Flexibility

Modular components and data provides you the freedom to only use what you need.

Control

Ensures every element is always up to date.

Avoid "old versions" of elements.

Time saving

Instantly add, replace, or delete all the graphics and physics from the scene in a single place.

Update all the level?
Sure, done!

Data Friendly

Smart reuse of data in instead of duplication.

Materials and styles can be shared between scenes and projects

Easy UI

Simplified UI with Intuitive controls. No extra windows, everything in inspector.

Updates

More tools, better performance and feedback implementations on every update.

ReUsability

Mix materials to create multiple compositions.  
Apply modifiers to the output of materials to create variations.

Extendable

Code designed to be extended. Provides access to all the functionality and Classes with callbacks ready for you to use and create your own scripts.

Drag
Mobirise
Mobirise
Mobirise
BezierSpline

Spline

The base of every design.

Perfect for testing level spaces and physics, creating faster iterations.

- Easy and comfortable UI
- Quick edition mode
- Preview for points creation
- Multiple point manipulation

Terrain2D

Terrain 2D

Graphics and physics builder - just drop sprites to the material to look the way you like.
Changing the material also changes all of the elements in scene in real time.

Can be reused in any scene or project

SplineDecorator

Decorator

Instantiate thousands of assets along the Spline or Terrain2D.

Use any Sprite, Prefab, GameObject, Asset, Lights, Cameras, Animations, physics objects, etc.

Can be reused in any scene or project

Terrain2D Architecture

Architectures

Control which angle is considered ground, or wall, and this settings can be applied to all of your project, not only one block.
Architecture modifies how the material affects splines, creating multiple aspects with minimum effort.
Can be reused in any scene or project.

  1.  SUGGESTIONS ARE WELCOME:
     Tell me about features you would love to see for your project,  anything you think could improve this tool or problems you encounter. I will do my best to make it work. Complainings and suggestions are more than welcome. I am here to help and try to give you the best experience I can. Contact me
  2. SHOWCASE:
    Send us screenshots or videos about how you use Spline Terrain2D in your project and get space in this website to show your project. Contact me.